two & a half gamers
00:09:04 路 Ondrej Monsberger, Robin Kuyer, Matej Lancaric
[00:09:04] S3: In the games that I'm playing lately, I got a lot of the the other king, the red one. I know the purple one. And and they have got these you you play one level, second level is just got more than and then you go you they're adding all the that you you cannot even continue because it's auto redirecting to the store. I kind of much more like this concept that it's kind of one level, easy to understand Yeah. The right to [00:09:27] S0: So sorry, Rovio folks, for messing that up. I've... It's just so many app names. Yeah. This... So this one, I really like the part where you really see the physics and it has an effect from, like, one level to another. And I think that was also one of the main main things with this game, right, is it's like real physics, so it's not simulated in a way that the balls always sit in the same place. Like, every time you do this, it just... They fall differently. Yeah, I know. [00:09:57] S2: Do you actually need to do a little bit of for kind of solve puzzles here [00:10:01] S0: and there? [00:10:01] S3: Yeah. Mhmm. Mhmm. [00:10:04] S2: So but then it's like the concept for for the the trial match. I mean, I can, you can always add snake in there so it's fine. You can always add snake. [00:10:14] S0: Yeah. [00:10:16] S3: Then I have. But I like it in general. It was a nice example. It's very simple ad, very simple concept. That's that's that's how they used to make them.
00:10:16 路 Ondrej Monsberger, Matej Lancaric, Robin Kuyer
[00:10:16] S3: Then I have. But I like it in general. It was a nice example. It's very simple ad, very simple concept. That's that's that's how they used to make them. [00:10:24] S2: Yes. Well, those are the those are the days. I have this like playable from, I usually have, at least if you, I'm not, I'm not sure if you noticed, but there is one playable that I always have from like the, what the fuck category? And this is one of these. Like, okay. So let's see what what do we have here. So I'm saving these guys for obvious reasons. I want to save people. [00:10:51] S0: So funny like everyone forgot how to swim. [00:10:54] S2: Yeah, exactly. [00:10:55] S0: They just stay there. [00:10:56] S2: They stay there. And they're sharks. So, well, watch out. They're also, you know, freezing. So, let's see. I want more. Okay. So, I want them to fish because they're starving or they're trying to piece themselves. I don't know if it's bladder or whatever. I have no idea. Honestly, I have no idea. No idea what's happening, but it is kind of builder something. Mhmm. Resource collection saving these guys. Okay. Come. Come on board. Come on board, guys. I need more I need more of these. Okay. Great. So I'm now building and now I'm kind of redirected to the store. So the question is, like, what do you think this is? You mean? Because I play this and I was like, what is this? I... And then then I figured it out. But... [00:11:44] S0: It could be forex. Yes. It could also be, like, city building more strategy like...
00:11:44 路 Robin Kuyer, Matej Lancaric, Ondrej Monsberger
[00:11:44] S0: It could be forex. Yes. It could also be, like, city building more strategy like... [00:11:49] S2: No, no, no, no, no, no, Robin. I will just, you know, I will stop you there. It could be Forex and it is. [00:11:54] S0: Okay. Okay. And [00:11:56] S2: it really is because then I was like, okay, so what is this game? Wild water world, like, woah, Whatever does this mean? There is this guy and then kind of all these Forex kind of rooms and and stuff and then I was like, okay, well, it is a Forex game. [00:12:15] S3: And. Yeah. [00:12:17] S0: And. I think it's just cool like the art style already, right? Whenever there's just something which isn't like the the typical like unity three d like hyper casual look like it it it does get my attention. So I do like the art style. [00:12:30] S2: And they started kind of scaling or scaling, growing the the game by all these like random kind of assets and playables and then that actually is working in Forex right right now and I mean, it is it is working apparently. It is working. I was so confused of like, okay, so what this is? And then again, like I said, like it's these assets or these mechanics and building and saving and it's like, okay, well not showing anything else. Okay, this has to be either Forex or RPG or something. And like, okay, it is Forex. It is definitely Forex. [00:13:05] S3: I had small percentage of belief that it will be like a two d simulation of the rough game. The rough game original was very similar to this. But...
00:13:05 路 Ondrej Monsberger, Matej Lancaric, Robin Kuyer
[00:13:05] S3: I had small percentage of belief that it will be like a two d simulation of the rough game. The rough game original was very similar to this. But... [00:13:15] S2: I mean, I know you are new to the gaming industry, come on. Not that new anymore. [00:13:20] S3: I mean, that... That's why I said, like, one percentage of hope that that this will be actually a different game, you know? Yeah. Fair enough. Yeah. [00:13:28] S2: And so there's the the the category, and then I have this one. That was nice. You tell me you tell me what does this kind of reminds you, which game, and I'm blanking on the name, so I will I will look it up. [00:13:43] S0: It reminds me of Mad Box. [00:13:45] S2: Yes. Exactly. It's from Pocket. Pocket Champs. Yes. Yes. Pocket Champs. Yeah. So it is definitely from Pocket Champs. At least this concept and then, oh, great. And now it's paper.io. So, I mean, I actually, yeah, I like this concept because it really got my attention on the on the like first few seconds. I was like, okay, well, great. And it it says it's paper.io two, so it's pretty much... It says it in in [00:14:20] S3: the I actually said that they [00:14:22] S2: are not masking it. Well, this... Something else. They are actually saying, like, okay. Look. If I, if it's paper idle two, really just, you know, and it's also here in the left hand corner, it's there. Yeah. This is very interesting how to get your attention.
00:14:22 路 Matej Lancaric, Ondrej Monsberger, Robin Kuyer
[00:14:22] S2: are not masking it. Well, this... Something else. They are actually saying, like, okay. Look. If I, if it's paper idle two, really just, you know, and it's also here in the left hand corner, it's there. Yeah. This is very interesting how to get your attention. [00:14:41] S3: I keep saying that I like these kind of twists. I'm a big fan of those. I'm not a fan of the paper.io games in general. This kind of combinations, this is creativity for me, okay. If there is not really new creative concept to think about, at least combine two absolutely random concepts and make it something that will, you know, catch my attention. This is [00:15:02] S2: this is great. [00:15:03] S0: I was wondering here where the opponents are, but you just immediately take out the police spot then it just... You're your own here. Right? [00:15:09] S2: Yeah. Right away. I can I can do? I I was playing this actually for a little bit longer. Yeah. Before, but now I just got so much, you know, better in this. [00:15:20] S0: But [00:15:21] S2: actually it's it's the same it's the same opponent from the from the beginning, right? So. [00:15:25] S0: Yeah. Okay. [00:15:26] S2: Which is good. [00:15:27] S0: Okay. Yeah. Because that's the appeal to the paper.io, right? Is that you're in this this battle against each other. So it's... I was just wondering where the opponents are, but I see. [00:15:35] S2: Yeah. I know. I'm too good in this game. [00:15:37] S0: Professional at work here. Yeah.
00:15:37 路 Robin Kuyer, Matej Lancaric, Ondrej Monsberger
[00:15:37] S0: Professional at work here. Yeah. [00:15:40] S2: I'm so good in playing this playable which is absolutely super simple but still, yes. This works. [00:15:46] S3: I like it. [00:15:47] S2: See, it's funny. Yeah. These these these one really was like, okay. And then then I I finished the first three seconds or five seconds on the hook and I was like, even better. This is even better than I expected. Yeah. So all in all, like, three different creatives and three different really interesting twists for... At least for me. I honestly, I loved the the Royal Kingdom one. Little... Maybe a little bit more than this because it's something something different. Finally. Finally, something different. Yeah. [00:16:17] S3: So Matej finished the last one in a way that he was very good in that playable. Let me now share my first one, which is... [00:16:25] S2: Which you have played [00:16:26] S3: You two little probably never see person more struggle than I will do now. [00:16:31] S2: Oh, really? [00:16:31] S3: I've played this Playable for 100 times already. I still don't know what's happening there.