two & a half gamers
00:16:55 路 Matej Lancaric, Jakub Remiar
[00:16:55] S1: Yeah. Yeah. [00:16:56] S0: I'm guessing these these games go neck to neck against each other. But, again, this is just another pillar of their portfolio. No. So this game is quite promising. I'm really looking forward to it how it will go and run, if they can scale it up because, yeah, seems there will be a lot of ads and lot of revenue, so if I'm playing now Felix from Wish. [00:17:18] S1: Yes, tell me, mister. I [00:17:21] S0: will for a second. [00:17:24] S1: A second, yes, please. [00:17:26] S0: So the game leans hard on rewarded ads as you see here because everything is pretty much fortunately rewarded ads and interstitials were quite light even during our gameplay we've seen like what like two or three which is Yeah. [00:17:39] S1: Not not not too much, but if you if you look at the the actual XP hero, there Yeah. You know, like, gradually started to be super fucking annoying. [00:17:51] S0: Yeah. Here here, like, after four or five days, interstitials aren't really that bad. [00:17:56] S1: Yeah, it's not that bad. It's quite So there's [00:17:59] S0: nine and we've ordered that placement, six interstitial one. [00:18:02] S1: God, that's insane. [00:18:03] S0: Yeah, interstitial can only appear at the natural break at most once every three minutes. So nothing like our favorite mystery dumpling would ever add simulator shit. [00:18:12] S1: Even even even Xpero was shorter time refresh. Yeah. Yeah.
00:18:12 路 Matej Lancaric, Jakub Remiar
[00:18:12] S1: Even even even Xpero was shorter time refresh. Yeah. Yeah. [00:18:22] S0: Yeah. So, again, lots of stuff, which means that basically, this makes 58 k a day, which is 80% ad revenue. Nice. That's what our Felix said. So good. Yep. 60 k a day sounds pretty good. [00:18:43] S1: We can work with that. [00:18:43] S0: They have some they have some, like, leftover IP revenue. [00:18:47] S1: Leftover. Right. [00:18:48] S0: 10 k a day. [00:18:49] S1: So... So it's short, like... [00:18:50] S0: Yeah. That's okay. Yeah. So 70 k a day for this this type of a game, which which looks like a wipe coded prototype done in two two, like, two weekends. Yeah. But, man, [00:19:02] S1: look. It's all you can fucking imagine from the forex again, or lumber, or whatever, like, this, pretty much. [00:19:12] S0: Idle lumber. [00:19:13] S1: Idle lumber or Golden Goblins or whatever you wanna call it. Like, this is pretty much it. And you will not see that much else. But this is exactly how it works and why. [00:19:27] S0: But this is how the game actually plays. [00:19:29] S1: Yeah. Exactly. It is how it works. [00:19:30] S0: Again, it's based on creative. [00:19:32] S1: Yes. Yes. Yeah. [00:19:33] S0: Yeah. Yeah. It's not fake. [00:19:36] S1: Come on. Give me a break. It is not fake though. Yeah. I know. But this is the this is the mastery and I think what Aaron in in Istanbul asked him like, okay, like who dictates what? If it's UA and or product and. [00:19:49] S0: UA dictates everything.
00:19:49 路 Jakub Remiar, Matej Lancaric
[00:19:49] S0: UA dictates everything. [00:19:51] S1: Yeah. Like, I don't think there is like a question anymore. No, no, it's not. See? No, really? Yeah. Hey, like this. [00:20:00] S0: Yeah, real. [00:20:01] S1: So much. Honestly, I don't care. [00:20:03] S0: I thought [00:20:03] S1: it was [00:20:03] S0: a real world, I think. [00:20:05] S1: It could be. Yeah, it could be. [00:20:06] S0: It was a track star stuff. [00:20:07] S1: Yeah, exactly. There's so much track star stuff and I'm pretty sure like this works super well because that was something that worked super well for Trackstar, and, like, these are... These guys are just borrowing this or, well, borrowing. [00:20:21] S0: This is actually their gameplay. [00:20:23] S1: Yeah. Let's call top police. [00:20:27] S0: But this is their gameplay. This [00:20:28] S1: is actually true. Yeah. Yeah. I know. Which is great because then he's like, oh, we need these critics. It's fine just to capture the gameplay. Yeah. Maybe add the You've [00:20:41] S0: seen the drill. I I just use it. [00:20:42] S1: Yeah. Yeah. I know. I know. I know. [00:20:43] S0: It's all all all real. [00:20:45] S1: It's it's... This is perfect. [00:20:46] S0: Do they have some more AI? [00:20:48] S1: Yeah. Yeah. Man, of course. [00:20:50] S0: This creative I've seen already somewhere. [00:20:54] S1: Yeah. On Trackstar. On Trackstar. This is AI, man. [00:20:58] S0: Yeah. Of course, it's AI. [00:20:59] S1: He's really good AI. Again. Game over. Oops. And I'm... You know, I I can watch... I can look at this video and just, you know.
00:20:59 路 Matej Lancaric, Jakub Remiar
[00:20:59] S1: He's really good AI. Again. Game over. Oops. And I'm... You know, I I can watch... I can look at this video and just, you know. [00:21:11] S0: Just relax. [00:21:12] S1: Yeah. And I wish this... Yeah. So he he made he made he made made it. Great. Now... Okay. I hope you may make it as well. This is... Oh, let's see. Will it work? Oh, maybe. [00:21:28] S0: Very good there. [00:21:29] S1: Yes, exactly, right? And then help me. Okay, you know, off. I'll just go here and then. Yeah. Yes. Let's let's do it. The roguelite element is perfect. Yeah, exactly, right? Like, and this is it. So, it's fifty eight seconds of all AI and it's beautiful. Honestly, like, this is like how it should be. And I I I love it. [00:21:58] S0: How many creatives they have? [00:21:59] S1: 2,700. [00:22:01] S0: 2,700. [00:22:01] S1: Oh, no. You showed us this creative by the way. Yeah. Yeah. Is the one from the from the last [00:22:07] S0: Last creative trends. [00:22:09] S1: Creative trends. Yeah. [00:22:09] S0: Yeah. Looks very nice. [00:22:12] S1: With the tiger? [00:22:13] S0: Tiger. [00:22:14] S1: Tiger was fucking amazing. [00:22:17] S0: Really good. Yeah. The thing is that they are literally killing the idol category now because the top app downloads is Pizza Ready and now Bulldozer Master. Yeah. And then third one is Gym Idle Clicker by One Soft. Which is Unicorn Studio. [00:22:33] S1: Yeah. Oh. Some. [00:22:36] S0: Oh. Some stuff from Vietnam. [00:22:39] S1: Yes. All these. I look [00:22:40] S0: at Connor by the way fourth spot on down. [00:22:42] S1: Of
00:22:42 路 Matej Lancaric, Jakub Remiar, Felix Braberg
[00:22:42] S1: Of [00:22:42] S0: course. Not revenue. [00:22:43] S1: Of course. On not revenue. What? [00:22:45] S0: On download. On downloads already. Oh. Because I don't think they're still killing it. [00:22:51] S1: I mean, it's just endless also. See, I mean, it's the the team is just great, honestly. [00:23:00] S3: Yeah. As soon as you have [00:23:01] S1: the theme where you can pretty much use any of these kind of ideas in terms of AI, like, that's how you win. [00:23:08] S0: They know how to scale base games very well. Yeah. Yeah. Hands down to them. Like, after the learnings of Pizza Ready, I'm guessing, like, these guys. Like, just just need to find the winning concept for the winning creative CPI, and that's it. [00:23:22] S1: Oh, you... But that's, like, that's the game. [00:23:24] S0: Yeah. That is the game. [00:23:24] S1: That's the game. That was just mentioned, like, that's the game. And then, like, then it's game over for everybody else. And this is super, super nice. Look. I mean, it's obviously AI, but I don't care. [00:23:40] S0: Of course, yeah, because there's no driver in there. [00:23:42] S1: There's no driver, exactly. There's no driver. Well, in there. [00:23:46] S0: Now, we go Chrome Valley Customs. [00:23:48] S1: Yeah, exactly. Yeah. Yeah. Yeah. Yeah. Exactly. [00:23:52] S0: Like this video was was trained on Chrome Valley Customs. Yeah. Yeah. [00:23:59] S1: Or Trackstar. Or Trackstar. [00:24:01] S0: Trackstar. This is just Trackstar one to one. [00:24:03] S1: Yes. Yeah. Nice. [00:24:05] S0: That's really nice.
00:24:05 路 Jakub Remiar, Matej Lancaric
[00:24:05] S0: That's really nice. [00:24:06] S1: Yeah. Like, that's it. Thank you very much. Bulldozer Master, and that's it. And there's playables and stuff. So I told my boss I made a playable app with Playable Maker. And he said to me, what language did you code it in? And I said, I don't know. With Playable Maker, all you do is drag, drop, click, and it does it all for you. So he... Again, he said, what language did you code it in? I went, I don't know. English? At the end of the day, as long as the Playable Maker does it all for you, why do you care? It's just like magic. I mean, I don't even... I don't even wanna go there, but... Hello. Oof. This is such a big AI. [00:24:43] S0: Okay. That was a very big [00:24:45] S1: Oh, but think it definitely got caught my attention. And, honestly, I thought, like, this is just the Trackstar video because Yeah. They had something similar. [00:24:56] S0: That looked like Trackstar. [00:24:57] S1: Yeah. And even... I think if if I go and try to find this [00:25:03] S0: You will. [00:25:04] S1: Six months ago, like, this is gonna be exactly it. Just makes [00:25:07] S0: a little bit [00:25:07] S1: slights, like, few differences, but it's exactly it. And then we have Golden Goblins, obviously. See? I mean, it's great. [00:25:21] S0: The Golden Goblins want to. [00:25:22] S1: Yeah. Exactly. [00:25:23] S0: Which is Bulldozer.