Tech Lounge
00:30:10 · Chris Chinchilla, Evan Mezeske
[00:30:10] S0: Mhmm. [00:30:10] S1: And it can be whatever size you want, and you can drag it around with the mouse and move it. And anything within that sphere has some parameter modified. For instance, how heavy the mass is. So you can imagine moving the sphere around in three d space, and then anything inside of it gets bigger, let's say, or gets tighter or gets something or... And... Yeah. So this thing, I think, can lead to, like, some really cool performative aspects where you can build a sphere that affects things in some way and then move it around and, you know, kinda like Like gravitational three d space. [00:30:45] S0: Sort of almost like planetary... The music of planets. [00:30:50] S1: Yes. [00:30:50] S0: We get someone to recreate Gustave's... The host's planets in Anukari. [00:30:56] S1: That would be a blast. That would be a blast. But... Yeah. So they just... You you know, I think the the sim... The simulation itself right now is quite rich. Mhmm. And so I'm just looking for ways to interact with it in simpler and more interesting ways. And and then I kinda just wanna add physics features for the rest of my life, you know, but we'll see we'll see how long sales keep me motivated. [00:31:18] S0: I mean, surely there's a finite amount of physics. Don't know. [00:31:22] S1: We'll keep learning more, you know.
00:31:22 · Evan Mezeske, Chris Chinchilla
[00:31:22] S1: We'll keep learning more, you know. [00:31:25] S0: It's it's wonderful. I look forward to giving it a a go and seeing a friend and I do a lot of composing for horror films. I feel like we could get some quite interesting ideas from this. There's almost like a thematic tying of making a weird freakish looking instrument that makes a freakish sound that then goes into a soundtrack for a freakish film, you know? Yeah. [00:31:49] S1: Yeah, I definitely think cinematic type sounds one of its strengths. [00:31:54] S0: Yeah, no, for sure. And I think there's a good quote from I'm having a complete blank. The guy who did Dune, why am I having a complete blank on his name? The composer, German composer who did Dune and [00:32:12] S1: Oh, yes, I'm also blanking on his name. We both very much know it. [00:32:19] S0: I could edit this because this is embarrassing if I can't remember. Oh, Zimmer, Hans Zimmer, yes, because he said something around for the music for Dune, everyone's like, why does it sound so weird? Why does it not sound like classical? It's like, why would the far future sound like an old fashioned orchestra? It's kind of an interesting thing. It's like, well, now you could make instruments of the future because they don't exist and off you go. [00:32:49] S1: Exactly. [00:32:50] S0: So if people are interested in finding more at anukari.com, I'll put the link in the show notes. I do believe you have a seven day trial, which I think is probably a pretty decent time to get some ideas. No strings attached, maybe some springs. Very good.
00:32:50 · Chris Chinchilla, Evan Mezeske
[00:32:50] S0: So if people are interested in finding more at anukari.com, I'll put the link in the show notes. I do believe you have a seven day trial, which I think is probably a pretty decent time to get some ideas. No strings attached, maybe some springs. Very good. [00:33:09] S1: I do enjoy puns. [00:33:12] S0: Evan, thank you very much for joining me. [00:33:14] S1: Yeah. Thanks, Chris, for having me. It's been a pleasure talking with you. [00:33:18] S0: That was my interview with Evan talking about his music plugin, Anukari. You can find more about it in the show notes. And don't forget, if you liked this episode on audio or video, head on over to go.christianchilla.com/keychron to have a look and maybe grab yourself a Keychron mechanical keyboard. You can find more about the episode and get the show notes and transcript. And actually, I am now also starting to roll out interview text text interview based versions of the podcast. I didn't say that very well. It made more sense if you go look. Head to christianchilla.com/podcast for that too. I'll see you all in two weeks, and I'm gonna start hitting a whole backlog of interviews recorded in conference season very soon. So talk to you all again next time.